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root

The root node is much like a transform node with the particularity that it is the end connection for all renderable scene elements (see basic scene anatomy). A node can exist in an ɴsɪ context without being connected to the root note but in that case it won’t affect the render in any way. The root node has the reserved handle name .root and doesn’t need to be created using NSICreate. The root node has two defined attributes: objects and geometryattributes. Both are explained in the transform node.