fisheyecamera
Fish eye cameras are useful for a multitude of applications (e.g. virtual reality). This node accepts these attributes:
| Name | Type | Default |
|---|---|---|
fov | float |
Specifies the field of view for this camera node, in degrees.
| Name | Type | Default |
|---|---|---|
mapping | string | equidistant |
Defines one of the supported fisheye mapping functions:
equidistant— Maintains angular distances.equisolidangle— Every pixel in the image covers the same solid angle.orthographic— Maintains planar illuminance. This mapping is limited to a 180 field of view.stereographic— Maintains angles throughout the image. Note that stereographic mapping fails to work with field of views close to 360 degrees.