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fisheyecamera

Fish eye cameras are useful for a multitude of applications (e.g. virtual reality). This node accepts these attributes:

NameTypeDefault
fovfloat

Specifies the field of view for this camera node, in degrees.

NameTypeDefault
mappingstringequidistant

Defines one of the supported fisheye mapping functions:

  • equidistant — Maintains angular distances.
  • equisolidangle — Every pixel in the image covers the same solid angle.
  • orthographic — Maintains planar illuminance. This mapping is limited to a 180 field of view.
  • stereographic — Maintains angles throughout the image. Note that stereographic mapping fails to work with field of views close to 360 degrees.